

)Īdding edge loops is something you'd typically do to support the edges of a mesh to create a crisp-looking edge, or just to provide additional geometry very quickly. (Note that most of these tools can only be accessed when in edit mode in Blender. So let's take a look at some of the most common types of tools you'll use when modeling. After all, 3d modeling is all about conforming faces/edges/vertices to form a visually pleasing shape. When modeling, understanding how to properly add/remove/modify the mesh s the most important aspect. This is an obvious tip, but one that everyone venturing into 3d modeling in Blender needs to become proficient in.


When to use Creases versus Holding Edges "Ĩ Tips For Great Blender Topology 1. Know When to use N-gons, Triangles, and Quads
